![]() I didn't consider any other bonuses / penalties.I also didn't consider how the game rounds valuesĭo I miss something? If not, here are my conclusions: In cases where DR was high enough, I considered the mechanic that limits Damage reduction to 80%, by creating a simple table with all possible damage outcomes, damage reduced by DR completely and damage reduced by 80% and taking the highest value from these two, and taking an average of the highest values as you can see here: arbalest grazes against DR 16 I'm not sure if I calculated critical damage correctly. dmg - DR), crit, and multiplied these damage values by their chances to occur. Then I calculated chances to graze, hit, crit, based on ACC and DEF, calculated damage for graze (av. Here's the main spreadsheet: download [I took MIN/MAX damage values from my ranger as well as her ACC, and I took DEF value from a real NPC. How average dmg depends on DR when ACC = DEF +30 How average dmg depends on DR when ACC = DEF How average damage depends on accuracy and deflection on DR 7 So I'd expect arbalests to have 3 2.24 (2.38 on viscious aim) times higher damage in order to have higher DPS. (values in parentheses show possible measurement error) 44.6% of war bow without a modal effect (+/- 1.59%).42% of war bow on viscious aim modal effect (+/- 1.68%).War bow is three times faster than arbalest I would end at it, but my friend, RPG player with big experience in ADnD told me arbalest is actually better. However later in the game I got really dissappointed by average results and loaded an old save before my decision of condemning the war bow. I taught my ranger the soldier specialization, and got impressed by the ability to one-shot enemies. So because of the DR mechanic, I've quickly drown a conclusion, that it's benefitious to use high damage weapons, even if they are slow. Pillars of Eternity, Pillars of Eternity II: Deadfire, and Pillars of Eternity logos are trademarks or registered trademarks of Dark Rock Industries Limited.Hello everyone! It's my first post on Steam forum, so sorry if I'm doing anything wrong. Obsidian and the Obsidian logo are trademarks or registered trademarks of Obsidian Entertainment, Inc. Developed under license by Obsidian Entertainment. Upgrade your ship and crew and choose what skills you improve in order to survive dangerous encounters along the way. Captain your ship across the seas – as your stronghold on the seas, your ship is much more than simply a vessel for exploring.Witness their personal relationships and interactions unfold with the addition of the new companion system. Build your party and customize your companions – choose from 7 different companions to join you on your quest and assign multiple classes and deeper abilities for each.Discover the new region of the Deadfire – plot your own course by ship and explore the rich and exotic islands of the archipelago region, discovering new places interacting with their inhabitants and engaging in a variety of quests at every port.Immerse yourself in a deeper single player RPG game experience - enriched with cutting edge technology and features, Deadfire builds on the foundation of classic D&D gameplay with vastly improved graphics, deeper game mechanics and a whole new hand-crafted adventure where choices truly matter.Bend the world to your will, as you explore the depths of infinite possibilities, including detailed character customization, total freedom of exploration, and more meaningful choices at every turn. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |